
Pilgrem's
Latest Tracks Cleverly Mesh Virtual & Real Instruments
By Justin Hampton
Published in the January 2005 issue of DJ Times Magazine
Volume 18 - Number 01
From the
early days of hardcore to the New Skool scene, UK breaks pioneer
Rennie Pilgrem has seen or helped shape nearly every mutation of
the genre. Now, with the ongoing success of his TCR label and his
monthly London club night Hum—which he helms with Meat Katie—Pilgrem
has been pegged as the “go-to” guy for a variety of
projects beyond the dance-music realm—one for a television
advert, another for the soundtrack for the UK film, “The Football
Factory,” which used a remixed version of his track, “A
Place Called Acid.”
But it’s his second artist album, Pilgremage, that has most
breakbeat devotees excited, and this time Pilgrem’s studio
approach incorporates his growing respect for live instrumentation.
The opening track “Attention” features live drums, supplied
by Richard Thair of Red Snapper, and a live double bass. These live
elements—alongside sax solos provided by Andrew Spence and
guitar passages supplied by Chris Carter—were often sent to
Pilgrem as audio files, which he would later run through his Mackie
38 mixing desk into a Mac running Logic Audio.
Generally, Pilgrem “works from the beats up” with his
productions, unless he has a clever sample in mind, and will integrate
his sound sources with the myriad of beats and samples he’s
assembled in Logic Audio. Most of the tweaking he does from there,
he says, will be to make the instruments sound more natural. “I
find myself taking off stuff, because a lot of it can get in the
way of the original,” he says. “Like a drumbeat. If
you had a really strong, powerful beat and the more you start putting
plug-ins in it, you’ll lose the raw, direct thump of it all.”
As for studio gear, Pilgrem again focused on a handful of programs
and synths to give him what he wanted. Original demos were recorded
mainly onto Logic Audio, and he later became enamored with the interfaces
and sonic capabilities of Apple’s Soundtrack software, which
he calls, “Apple’s version of Acid.” On top of
that, he mainly used two keyboards for all the tracks: the Roland
JP-8000, which supplied many of the sounds on the LP—”You
can design sounds pretty much to order on [it],” he says—and
the Korg M-1 as his master keyboard. “It’s better to
have a five-octave [range for your master] and it’s a solid
keyboard for that,” he says of the M-1. “I don’t
believe in having a tiny little keyboard for that.”
Pilgrem also uses a pod effects box traditionally used for guitar
and bass effects to distort the sounds before bringing them into
Logic. “Because you’ve got the knobs physically on it,
you can tweak it, and say, ‘That sounds really right.’
Then you go onto audio. Whereas if it was a plug-in, let’s
say there’s eight different parameters, you’ve only
got one mouse, so you’re having to tweak one bit at a time
and, often, you can get lost.”
Oddly enough, considering Pilgrem’s current production procedures,
the acid sound on the “Acid, Pt. 3” tracks from “The
Football Factory” soundtrack was made on the JP-8000, not
the 303. “Yes, I should have done it on the real thing,”
says Pilgrem sheepishly. “In an extra week, I could have.
[But] doing something for film, it’s like, ‘We need
it tomorrow.’ I’d been on a [tour in] Australia, come
back, and was given about four days to totally recreate a tune I
did 10 years ago with only two or three of the original samples.
That’s when I was using the Roland S750 sampler. None of the
original stuff was there at all.”
All that gear talk might sound heavy to up-and-coming producers,
but Pilgrem says that, after years of making his own tracks and
remixing material from other artists, it’s the simple studio
approach that works best for him and keeps him inspired. “Often
if you can’t find the right sound,” he says, “then
you can bend sounds through a million plug-ins as often as you like,
but often the original thing can sound [just as] good. I’m
into things sounding raw again. I’m anti things sounding overly
produced.”
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