The
irony is not lost on Richie Hawtin. As a minimalist’s
minimalist, no electronic artist has done more for dance
music by doing less. And as a technophile’s technophile,
no electronic artist has made sparser sounds by doing
more.
Huh?
Don’t
worry, we’ll explain later.
For now, though, Richie Hawtin is standing in a downtown
New York City loft, a cell phone attached to his ear,
trying to figure out for a friend the duration of a
cross-borough cab ride.
“How long does it take to get from Soho to Queens?”
he barks to the room.
“Why
leave Soho,” replies Ravi, our shutter man, “when there’s
plenty of queens already there?”
For
a second, Hawtin is still. When he gets it, his eyes
open wide, and then close to a squint. “Very funny,”
he half-scowls.
It
was very funny, but Hawtin’s music is not the knee-slapping
variety; there’s nothing gratuitous about it, no wink-wink,
no sly intimation. Truth is, listening to much of Hawtin’s
music can be an alienating experience. Melody, structure,
even rhythm are unpeeled and left as echoing chambers
of tone and frequency. If ever there were a beat-less
orgy, Hawtin would be your man to score it.
With
his innovative use of the 303, his “decks and effects”
approach to live mixing, and now with the Final Scratch
(again, we’ll explain later), it’s also true that Hawtin
has helped modify the means that DJs and producers can
use live and in the studio. With Final Scratch, for
example, invented by a Dutch company and endorsed by
Hawtin and his +8 label partner John Acquaviva, DJs
can now play digital music with the true, real-time
dexterity of vinyl.
Alright,
alright, we’ll leave the explaining to Hawtin, who also
waxed on about his new DE9: Closer to the Edit (M_nus/Nova
Mute), and, naturally, the future as he sees it.
DJ
Times: You’ve never been one to issue conventional-sounding
records, but DE9, Closer To The Edit might just up the
ante a bit.
Richie
Hawtin: There is no track listing; there’s never
one point on the album where just one track is playing.
I think on the most uncomplicated part of the album,
I think there’s two or three tracks playing, and a lot
of times there’s four or five, six, even seven tracks
playing at once. I was thinking, there’s 35 or 36 ID
points, and the ID points are just there to allow people
to skip through it and find different sections. That’s
really what it is. It’s a number of sections in the
mix, which are, you know, kind of like tracks, but because
everything is combined together they’re like new tracks,
so I didn’t know if I should title them as new titles,
or take three or four titles and make new titles. So
when you see the album, listing the IDs and under each
ID it just lists each component that makes up that section
of the mix, some of the tracks reoccur, through multiple
ID points, some of them come in, come out, come back
five or 10 ID points later. That’s the nature of the
mix and the nature of the CD, a conglomeration, a jigsaw
puzzle of over 300 bits and pieces of audio. The whole
thing was created that way. I went into the studio with
the turntables, different sampling boxes, Final Scratch,
and took my favorite records of that time, which is
only about a month ago, and listened to them and tried
to distill them down to their most basic components.
I listen to track A, and say, “If I took these four
bars or these two bars I could basically re-create the
whole track myself by putting them in a number of different
orders.” And went to track B, and I’d be like, “Well,
this track is cool, but I really don’t like this part,
so let’s just take the part I like and throw away the
rest.” So I went through over 100 tracks, and ended
up with all these bits and pieces, some things as long
as four bars and some things as short as one note. And
then instead of taking those pieces to put each track
back together, I just started fitting those pieces together
in a random order. I didn’t care if it was track A,
B or C, or Y, I was just like, “Well, here’s a cool
bassline, here’s a cool hi-hat, and here’s a cool string
snippet – let’s put those together.” And I slowly started
to create an interesting coalition, and I guess new
tracks, out of these pieces, until I was finished.
DJ
Times: What pieces of gear in the studio did you
rely on?
Hawtin:
Everything was sampled and re-looped using ProTools.
I used ACID, Sonic Foundry’s SoundForge, and I used
a hardware box called the Electrix Repeater. That’s
a new product. It’s out, but I have a Beta version of
it, which allows, well, it’s the same thing as ACID,
which locks tempos, but this is a hardware box, so as
you’re DJing, you can sample things and they’ll lock
to the tempo that you’re playing at. And you can pitch
things up and down without changing the tempo, or change
the tempo without changing the pitch – all that hardware
fast time-stretching. So I used all these tools to get
all these bits and pieces back into time into an area
where they would work together. That was the idea, really.
The whole album was kind of inspired over the last six
months by using Final Scratch and the Repeater, all
this new technology, like ACID, although that’s not
so new anymore, but these looping technologies…
DJ
Times: So there’s nothing that’s new to you in the
studio from last time?
Hawtin:
ACID doesn’t allow me to do anything that I haven’t
been able to do before. Every once in a while, some
technology will come along that’s completely different
and redefines things. But other times, it doesn’t change
everything you know, it just helps you do things quicker
or more efficiently, and that’s ACID right there. Years
ago, you would take two records and you would beat-match
them, and then you could put those on top of each other
and create something. And then the sampler came along
and you could sample snippets from records and time-stretch
and manually get them into time and then put them together.
And ACID enabled both of those things to come together
where you would throw anything back into ACID and lock
it into a tempo, and now not only can you do it with
software, but you can do it with hardware with the Electrix
Repeater.
DJ
Times: Does the technology change your relationship
to the music?
Hawtin:
I think people started to look at music, and the album
title, Closer to the Edit, harks back to and pays homage
to the original pioneers of the art of noise. These
people started to look at music and sounds just as samples,
started to re-create out of other people’s material
or just out of everyday sound sources. Through technology
over the last 10 years, I’ve started to look more and
more at the music I’m playing as just a collection of
loops and rhythms. And again the title implies, Closer
to the Edit, I’m getting closer to the music I’m playing.
Instead of seeing a piece as a five-minute piece of
music I’m playing as a DJ on a record, I’m starting
to re-evaluate that. Perhaps this piece was created
that way and it seemed to make sense for the person
who created it, for the artist, but that shouldn’t be
set in stone anymore. Let me look at this piece and
see what’s best for me. It’s kind of what I did a couple
years ago to Yello’s “Oh Yeah.” I took that record and
took the parts that I thought were really important,
which kind of made that track so exciting, so funky,
so fun, and distilled it down to a couple of components,
re-edited it together, added a couple more effects,
re-looped things tighter into smaller grooves and into
tighter grooves, and into longer grooves. And came up
with this thing called “M_nus Orange.” But it became
something that was related to the original, but it became
something else, something perhaps more relevant to the
times we’re in. With all this sampling technology and
recording technology and DJ technology, that’s what
I’m trying to do, at every step of the way. Instead
of re-evaluating two records that I’m playing, overlaying
them on top of each other in front of people, I want
to have technology enable me to re-evaluate those records
in the studio, re-edit them and then replay them out.
So it’s not just overlaying them, it’s really me changing
every record that I’m playing. So when you hear me play
Jeff Mills’ “The Bells” or Joey Beltram’s “Energy Flash,”
you’re going to hear not me mixing it on top of another
record to make it different. I’m going to have actually
created a slightly different version, perhaps in the
studio or loaded into Final Scratch, where I’m re-inventing
it with effects and the Repeater, and you’re hearing
your favorite record again for the first time. That’s
the whole idea. Some people ask me about this album,
it’s called, partly, Decks, Effects & 909, and they
say, “Where’s the 909?” and I tell them, there’s actually
no 909 on this album, the title is a philosophy for
me now. It’s really about adding new technologies to
existing technologies and the whole idea of what a DJ
and what live music is all about.
DJ
Times: The mingling of a producer and a live thing?
Hawtin:
I think a lot of producers have been doing that in the
studio for the last couple of years, the records have
been progressing, but perhaps DJing hasn’t. I mean,
it has, but don’t just take for granted that you have
two turntables. There’s drum machines, there’s computers,
all these technologies are at our disposal and I think
we should use them as much as possible, to re-evaluate
what we’ve been learning for the last 10 years,
DJ
Times: Give us an example of how you’re using the
Repeater in your DJ sets.
Hawtin:
If you’re playing a record and there’s a traditional
chorus or a break that you really like, you can on-the-fly
grab that piece, record it, hit stop, and so as you
press stop you can press play again, and you can just
loop that. As long as you’re close to being on time,
it can figure out the beginning of the bar, the end
of the bar, and lock that into the tempo that you’re
playing. So you really can go record, stop, start, take
the record out, if you’re fast enough, seamlessly bring
in the loop, take the record off and have that loop
keep going and going and going until you turn it off.
While that loop is going, perhaps you can bring another
record on top, or extend that break for a minute or
two, start to build up the tension in the room and then
mix the record back in. The Repeater is a four-channel
repeating device. You can do four mono loops, two mono
loops, two stereo loops, and a slider, so you can bring
those things back and forth. So you can be playing two
records that are in time with each other, sample them
into separate things, bring them up or down, re-sample
a third or fourth record on top of that, and start to
create new rhythms that possibly you would only be able
to do with four or five turntables – or if you were
taking five or six samples in ACID at home in the studio
and overlaying them. We’re starting to do this all live.
And again, once you have that locked in you can change
the tempo without the pitch, and you can start editing
the loops. If you have four bars you can on-the-fly
knock that down to one bar or one beat. It starts to
become very dynamic. It’s like taking the old Numark
mixers, with samplers built in the late ’80s early ’90s,
crossing that with ACID technology, but also having
a memory card in there and you can record up to six
or seven minutes, full-CD quality, 44.1 16-bit. It’s
really amazing. And with the card, you can store all
those things on the card, so you can go in with pre-determined
loops. I can show up to a gig with my Repeater, and
already have some of my “M_nus Orange” or “Spastik”
already in there, a couple of loops in there, so when
I go into these tracks, I just bring special loops in.
Or if something really works, you sample, say, “Energy
Flash” one night, the crowd goes wild, you hit this
killer loop, download it onto the soundcard and it’ll
be there when you repeat it tomorrow. Or you can just
take the card out and take it to someone else’s computer
and you’re ready to go. It’s an amazing device. The
first beta I had was unusable, but now I’m using it
at all my gigs and it’s amazing. DJ Times: Talk about
building up your set. How do you create tension? Hawtin:
I think everything I’m trying to do, it’s adding to
the two turntables, it’s something that gives me the
potential to change my sets, and turn things that might
be people’s favorite records and turn it into something
they’ll never hear again. And that right away creates
a strange atmosphere.
DJ
Times: A familiarity, and an uncertainty.
Hawtin:
Exactly. A lot of my records, my recordings, my artist
albums and my DJ sets go with that – that kind of quiet
uneasiness. It’s like crossing a tightrope walk, and
giving people a little bit to grab their attention,
their understanding, but then you want to take them
somewhere they’ve never been before. People aren’t,
at least in my crowd, people remember a fun night when
they were partying and having fun, but if it’s a musical
experience [you’re looking for], they won’t remember
it if someone just plays all their favorite records.
They remember the first time they heard that favorite
record, where they were when they heard that favorite
record, and that’s what I’m trying to do while creating
tension, to re-create that first-time feeling.
DJ
Times: What are you doing, technically, to create
that tension?
Hawtin:
With the effects and the delays a lot, I’m able to double
up frequencies, and double up notes within a track,
and creating these weird loops that aren’t normally
there in the records, and re-loop things and loop things
into infinity while bringing the normal track down.
That begins to create a tension because you’re creating
something that hadn’t existed before in that record.
So people will be like, “This is the record that I know,
but where is it going?” As soon as they ask that question,
they don’t know, even though it’s their favorite record,
what’s going to happen next. As soon as you start having
that unknown, it’s like listening to that record for
the first time again. It’s like turning the lights off
in the room. OK, it’s familiar, but now I don’t know
where the door is.
DJ Times: What are some characteristics that
you can spot in a crowd that’s experiencing tension?
Hawtin:
It depends on where in the world you are. Sometimes
the crowd goes very quiet, sometimes you hear screams,
and vocalizations, and sometimes people will slow down
and stop dancing because they’re not too sure what’s
going to happen. A lot of people, especially in America,
are right in front of the speakers, and I’ll see friends,
and then I’ll bring the delays back into the record,
bringing up the bass, bringing up the other frequencies,
or slowly or fast or back up to the familiar. And from
that you should get some type of response. I always
remember experiences that I had dancing – Derrick May,
Laurent Garnier – and I’d be like, “What the hell is
that record?” And then you figure it out that it’s overlaid
with another record, and I’d be like, “Oh, it’s that
record.” That moment is just amazing. I want the potential
to do that every time I play. By playing the same cities
over and over, I started to exhaust the possibilities
of doing that just using a 909 and effects. So the Repeater
and Final Scratch has allowed me to be inventive.
DJ
Times: Explain Final Scratch.
Hawtin:
Three years ago, a friend of ours was surfing on a site
from these Dutch guys that supposedly enabled you to
play digital files by interacting with a piece of vinyl.
We found it kind of interesting and John [Acquaviva]
was in Holland and he checked it out. Somehow this special
record that they made interacted with the computer.
There was an intonation on the record which enabled
the computer to figure out where your needle was, how
fast the record was going, if it’s going forwards or
backwards, all the things you need to know to mimic
what we do with normal vinyl. But at the time there
was a two-second delay. So about a year ago, they called
to tell us that it was working, and John called me right
away and told me I had to get over there to play with
it, and did, a couple weeks later. And lo and behold,
maybe there was a seven-millisecond delay. For all intents
and purposes, once you tell the computer what record
you want to play, that piece of vinyl becomes that record.
The music is not coming off the vinyl; it’s coming off
the computer. You have a Final Scratch record, which
is a regular piece of vinyl; there’s a small interface
box, which the turntables get plugged into and then
back into the mixer; and that box is connected to the
computer.
DJ
Times: What are the benefits to a DJ?
Hawtin:
It allows you to carry more music than ever before in
a smaller package. It allows you to interact with your
music in a creative way – manipulating vinyl. You don’t
have to take two crates of records for a two-hour set.
You’re talking about one computer, if you encode them
as MP3s, over 3,000 tracks. And you don’t have to do
every track. Because now that it’s digital, you don’t
have to play it the way the original artist intended.
I don’t like that break, that vocal, let me re-edit
and re-evaluate every record in your collection. You
don’t have to do every one, obviously, but that “Energy
Flash,” say – I used to be able to play it, and then
add to it with other records, then I started adding
effects and drum machines to modify. Now I can take
that record, totally re-work it, add some digital effects
with my editing program, and then load that into Final
Scratch and interact with that record just as if it
were a piece of vinyl. It will re-evaluate music in
general. Now, once a piece of music is released, it
will become public domain. [Editor’s Note: Final Scratch
is now manufactured and distributed by Hollywood, Fla.-based
Stanton Magnetics.]
DJ
Times: Tell me what you’d like to do as a DJ in
the year 2010.
Hawtin:
I would like some type of interface to be able to play
and interact with digital files. More movement. Interfacing
our own humanity into the digital medium. I hope to
be playing all digital files, music from people’s studios,
take it off the Net, with some sort of wireless system,
so I don’t have to carry anything with me. I’d like
to be on a plane, re-editing a track the night before
I play it, or maybe someone’s just finished making a
track, and I get it just as it’s being finished and
I play it. To me, it’s all about furthering our possibilities
as humans through technology.